However, the latest and greatest magical nut-job – who is the titular Sorcerer King - decides to do things a bit differently. As the saying goes, “power corrupts”, so incidentally there is always at least one incredible expert of magic around that tries to control and harness them for typically megalomaniacal schemes. The saturation of magic is in turn due to the presence of mana shards, which are considerable sources of power. Before describing the new crisis facing the world of the Elemental series, the world has to be described first after all, its make-up is actually relevant to the gameplay.Īnyway, the fantastical world of this series has a mishmash of terrain and climes, due to the saturation of magic. The story of the game takes place long after the events in Elemental: War of Magic, though the Fallen Enchantress has a stronger mention in the backstory. Some of the tutorial messages have not been updated to match the state of the game in version 2.3, so watch out. Yet another IP is Stardock’s Elemental series, which debuted with a buggy disaster despite Stardock’s previously shiny portfolio.Īfter some dogged determination to make that IP work, they have streamlined their entries in that IP to Sorcerer Kings, a peculiar turn-based strategy that has the player striving against a doomsday counter to complete a playthrough before a game-over. ![]() That IP inspired other IPs like the (now not exactly lauded) Heroes of Might & Magic and (much better received but not super-profitable) Age of Wonders. ![]() Master of Magic left a great impression on many people, not least of whom are/were game-makers. By Gelugon_baat | Review Date: November 17, 2018
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